Title
Towards a Cyberphysical Web Science - A Social Machines Perspective on Pokémon GO!
Abstract
The concept of Social Machines has become an established lens to describe the sociotechnical systems of Web Science, and has been applied to some archetypical cyberphysical systems. In this paper we apply this lens to a larger system, the location based online augmented reality game Pokémon Go!. The contributions are an illustrative application of the descriptive Social Machines lens to a system of this scale and type, and the use of simulation as a method for an executable description, which includes use of an ontology to represent partially the universe of the game.
Year
DOI
Venue
2019
10.1145/3292522.3326043
WebSci '19: 11th ACM Conference on Web Science Boston Massachusetts USA June, 2019
DocType
ISBN
Citations 
Conference
978-1-4503-6202-3
1
PageRank 
References 
Authors
0.35
0
6
Name
Order
Citations
PageRank
David De Roure11956215.34
James Hendler25750635.78
Diccon James310.35
Terhi Nurmikko-Fuller4169.59
Max Van Kleek554258.95
Pip Willcox6246.11