Abstract | ||
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In this paper, we propose a new set of experiments to further evaluate the performance of a previously presented system based on an adaptive strategy for stimuli selection masked behind a gamified activity. This involves two virtual agents creating a social setting designed to support a narrative to engage young children. With respect to previously obtained results, we further evaluate the quality of the support for diagnosis purposes and we present a first investigation concerning the applicability of the system for therapeutic goals. |
Year | DOI | Venue |
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2018 | 10.1145/3284869.3284913 | GOODTECHS '18: PROCEEDINGS OF THE 4TH EAI INTERNATIONAL CONFERENCE ON SMART OBJECTS AND TECHNOLOGIES FOR SOCIAL GOOD (GOODTECHS) |
Keywords | DocType | Citations |
Gamification, Dialogue systems, speech therapy | Conference | 0 |
PageRank | References | Authors |
0.34 | 0 | 7 |
Name | Order | Citations | PageRank |
---|---|---|---|
Antonio Origlia | 1 | 50 | 13.99 |
Federico Altieri | 2 | 0 | 0.68 |
Giorgia Buscato | 3 | 0 | 0.34 |
Alice Morotti | 4 | 0 | 0.34 |
Claudio Zmarich | 5 | 39 | 10.17 |
A. Roda | 6 | 13 | 2.45 |
Piero Cosi | 7 | 224 | 43.27 |