Abstract | ||
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Hand-held capture of stereo panoramas involves spinning the camera in a roughly circular path to acquire a dense set of views of the scene. However, most existing structure-from-motion pipelines fail when trying to reconstruct such trajectories, due to the small baseline between frames. In this work, we propose to use spherical structure-from-motion for reconstructing handheld stereo panorama captures. Our initial results show that spherical motion constraints are critical for reconstructing small-baseline, circular trajectories. |
Year | DOI | Venue |
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2019 | 10.1109/VR.2019.8797794 | 2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR) |
Keywords | Field | DocType |
Human-centered computing, Interaction paradigms, Virtual Reality, Artificial intelligence, Computer vision, Computer vision problems, Tracking | Structure from motion,Computer vision,Spinning,Panorama,Computer science,Mobile device,Artificial intelligence,Casual | Conference |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Lewis Baker | 1 | 3 | 2.46 |
Stefanie Zollmann | 2 | 227 | 22.58 |
Jonathan Ventura | 3 | 224 | 20.60 |