Title
Characterizing Asymmetric Collaborative Interactions in Virtual and Augmented Realities
Abstract
We present an assessment of asymmetric interactions in Collaborative Virtual Environments (CVEs). In our asymmetric setup, two co-located users interact with virtual 3D objects, one in immersive Virtual Reality (VR) and the other in mobile Augmented Reality (AR). We conducted a study with 36 participants to evaluate performance and collaboration aspects of pair work, and compare it with two symmetric scenarios, either with both users in immersive VR or mobile AR. To perform this experiment, we adopt a collaborative AR manipulation technique from literature and develop and evaluate a VR manipulation technique of our own. Our results indicate that pairs in asymmetric VR-AR achieved significantly better performance than the AR symmetric condition, and similar performance to VR symmetric. Regardless of the condition, pairs had similar work participation indicating a high cooperation level even when there is a visualization and interaction asymmetry between the participants.
Year
DOI
Venue
2019
10.1109/VR.2019.8798080
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Keywords
Field
DocType
Human-centered computing—Human computer interaction (HCI)—Interaction techniques,Human-centered computing—Human computer interaction (HCI)—Interaction paradigms—Mixed/augmented reality Human-centered computing—Collaborative and social computing
Simulation,Computer science,Visualization,Augmented reality,Human–computer interaction,Immersion (virtual reality)
Conference
ISSN
ISBN
Citations 
2642-5246
978-1-7281-1378-4
2
PageRank 
References 
Authors
0.49
16
3
Name
Order
Citations
PageRank
Jerônimo Grandi1182.64
Henrique Galvan Debarba220.49
Anderson Maciel317731.16