Title
Latency Measurement In Head-Mounted Virtual Environments
Abstract
In this paper, we discuss a generalizable method to measure endto -end latency. This is the length of time that elapses between when a real -world movement occurs and when the pixels within a head -mounted display are updated to reflect this movement. The method described here utilizes components commonly available at electronics and hobby shops. We demonstrate this measurement method using an HTC Vive and discuss the influence of its low persistence display on latency measurement.
Year
DOI
Venue
2019
10.1109/VR.2019.8798361
2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR)
Keywords
Field
DocType
Human-centered computing-Interaction paradigms-Virtual reality, Human-centered computing-Visualization-Visualization design and evaluation methods
Computer vision,Virtual reality,Computer graphics (images),Visualization,Latency (engineering),Computer science,Electronics,Human-centered computing,Pixel,Artificial intelligence
Conference
Citations 
PageRank 
References 
0
0.34
0
Authors
4
Name
Order
Citations
PageRank
J. Adam Jones117314.17
Ethan Luckett201.01
Tykeyah Key300.34
Nathan Newsome4161.72