Abstract | ||
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In game jams, the jammer constellations and teams are essential elements for successful and engaging game jams and game jam outcomes. In this paper, we discuss and analyze group forming behavior in jam environments but also look at jammers who want to prefer to jam by themselves. In jam environments, especially the group forming task at the beginning of every game jam is essential for the success of the event and the outcomes. However, it is also one of the most challenging tasks. For this paper, we analyzed the data of the Global Game Jams between 2015-2018 with a focus on the formed groups as well as the linked Github profiles. Based on first results, we build an early prototype for recommending groups for the Global Game Jam automatically.
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Year | DOI | Venue |
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2019 | 10.1145/3337722.3341843 | Proceedings of the 14th International Conference on the Foundations of Digital Games |
Keywords | Field | DocType |
game development, game jam, github, social network analysis | Game jam,Video game development,Computer science,Social network analysis,Multimedia | Conference |
ISBN | Citations | PageRank |
978-1-4503-7217-6 | 0 | 0.34 |
References | Authors | |
0 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Johanna Pirker | 1 | 70 | 22.79 |
Andreas Punz | 2 | 0 | 0.34 |
johannes kopf | 3 | 1458 | 65.35 |