Title
Interactive 360-Degree Glasses-Free Tabletop 3D Display
Abstract
We present an interactive 360-degree tabletop display system for collaborative work around a round table. Users are able to see 3D objects on the tabletop display anywhere around the table without 3D glasses. The system uses a visual perceptual mechanism for smooth motion parallax in the horizontal direction with fewer projectors than previous works. A 360-degree camera mounted above the table and image recognition software detects users' positions around the table and the heights of their faces (eyes) as they move around the table in real-time. Those mechanics help display correct vertical and horizontal direction motion parallax for different users simultaneously. Our system also has a user interaction function with a tablet device that manipulates 3D objects displayed on the table. These functions support collaborative work and communication between users. We implemented a prototype system and demonstrated the collaborative features of the 360-degree tabletop display system.
Year
DOI
Venue
2019
10.1145/3332165.3347948
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology
Keywords
Field
DocType
autostereoscopic 3d, linear blending, smooth motion parallax, tabletop display
Horizontal and vertical,Computer graphics (images),Parallax,Computer science,Stereo display,Human–computer interaction,Software,Visual perception
Conference
ISBN
Citations 
PageRank 
978-1-4503-6816-2
0
0.34
References 
Authors
0
5
Name
Order
Citations
PageRank
Motohiro Makiguchi100.34
Daisuke Sakamoto212815.27
Hideaki Takada385.32
Kengo Honda400.34
Tetsuo Ono500.34