Title
A Large Curved Display System in Virtual Reality for Immersive Data Interaction
Abstract
This work presents the design and implementation of a large curved display system in a virtual reality (VR) environment that supports visualization of 2D datasets (e.g., images, buttons and text). By using this system, users are allowed to interact with data in front of a wide field of view and gain a high level of perceived immersion. We exhibit two use cases of this system, including (1) a virtual image wall as the display component of a 3D user interface, and (2) an inventory interface for a VR-based educational game. The use cases demonstrate capability and flexibility of curved displays in supporting varied purposes of data interaction within virtual environments.
Year
DOI
Venue
2019
10.1109/GEM.2019.8811550
2019 IEEE Games, Entertainment, Media Conference (GEM)
Keywords
Field
DocType
virtual reality,curved display,visualization,human-computer interaction
Field of view,Virtual image,3d user interface,Use case,Virtual reality,Visualization,Computer science,Educational game,Human–computer interaction,Immersion (virtual reality)
Conference
ISBN
Citations 
PageRank 
978-1-7281-2405-6
0
0.34
References 
Authors
3
3
Name
Order
Citations
PageRank
Lizhou Cao142.49
Chao Peng201.35
Jeffrey T. Hansberger300.68