Abstract | ||
---|---|---|
•An interactive freehand visualization system, that handles parallax constraints based on a depth map constructed from a point cloud.•A method for producing HDR images from handheld camera unstructured photographs without any positioning constraint.•An improvement of the point based rendering algorithm of Marroquim et al. [31], that highly reduces flickering artifacts on object silhouettes.•A comparison between mesh-based and point-based depth-map methods used for occlusion culling. |
Year | DOI | Venue |
---|---|---|
2019 | 10.1016/j.cag.2019.07.010 | Computers & Graphics |
Keywords | Field | DocType |
Image-based rendering,Point-based proxy,High-dynamic range images,Interactive rendering | Computer vision,Computer science,Artificial intelligence,Pixel,Depth map,Point cloud,Image-based modeling and rendering,Rendering (computer graphics),High dynamic range | Journal |
Volume | ISSN | Citations |
84 | 0097-8493 | 0 |
PageRank | References | Authors |
0.34 | 0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Loubna Lechlek | 1 | 0 | 0.34 |
daniel meneveaux | 2 | 141 | 13.08 |
Mickaël Ribardière | 3 | 35 | 6.11 |
Romuald Perrot | 4 | 0 | 0.34 |
Mohamed Chaouki Babahenini | 5 | 9 | 3.87 |