Abstract | ||
---|---|---|
•Introduces the concept of Hierarchy Oblique Cuts, that allows parallel data sorting, spatial hierarchy construction and rendering.•Restricts the preprocessing of input data to a very fast and flexible Morton Code based partial sort.•Allows for on-the-fly Octree construction for large point clouds.•Following the Morton order, renders full detail data from the very beginning as a consequence of bottom-up hierarchy construction.•Provides immediate visual feedback of the hierarchy creation process. |
Year | DOI | Venue |
---|---|---|
2019 | 10.1016/j.cag.2019.08.016 | Computers & Graphics |
Keywords | Field | DocType |
Graphics data structures,Object hierarchies,Viewing algorithms,Computational Geometry,Computer Graphics, | Computer vision,Data structure,Viewing frustum,Graphics pipeline,Computer graphics (images),Computer science,Artificial intelligence,Rendering (computer graphics),Hierarchy,Point cloud,Omicron,Sorting algorithm | Journal |
Volume | ISSN | Citations |
84 | 0097-8493 | 0 |
PageRank | References | Authors |
0.34 | 0 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Vinícius da Silva | 1 | 0 | 0.34 |
Claudio Esperança | 2 | 146 | 13.93 |
R. Marroquim | 3 | 58 | 9.94 |