Abstract | ||
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This paper outlines the development of an in-progress prototype system that explores the interplay between sonic interaction and eating activities. The music-playing mug prototype is designed as a physical interface which aligns the user's senses with the act of drinking. Drinking from the mug involves multiple senses, including tactile interaction with the mug, gustatory stimuli from the beverage, and by engaging with the sonic mug, the user becomes attentive towards the onset of the sound when drinking, thereby involving the sense of hearing as well. The system is being developed as an experiential piece which allows the user to explore the nature of multisensory perception and to experience how what we taste can be influenced by what we listen to. An initial pilot study was carried out, revealing a relationship between sound liking and taste evaluation, in addition to certain design challenges to be addressed in subsequent iterations. In this paper, we discuss these issues and propose new directions for the development of the prototype.
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Year | DOI | Venue |
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2019 | 10.1145/3356590.3356634 | Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound on ZZZ |
Keywords | Field | DocType |
HCI, crossmodal correspondences, flavour, interaction design, multisensory, musicology, sonification, sound design, taste | Experiential learning,Interaction design,Sound design,Physical interface,Computer science,Human–computer interaction,Sonification,Perception | Conference |
ISBN | Citations | PageRank |
978-1-4503-7297-8 | 0 | 0.34 |
References | Authors | |
0 | 3 |
Name | Order | Citations | PageRank |
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Signe Lund Mathiesen | 1 | 0 | 0.34 |
Derek Victor Byrne | 2 | 0 | 0.34 |
Qian Janice Wang | 3 | 0 | 0.34 |