Title
Usability And Engagement Study For A Serious Virtual Reality Game Of Lunar Exploration Missions
Abstract
Virtual reality (VR) technologies have opened new possibilities for creating engaging educational games. This paper presents a serious VR game that immerses players into the activities of lunar exploration missions in a virtual environment. We designed and implemented the VR game with the goal of increasing players' interest in space science. The game motivates players to learn more about historical facts of space missions that astronauts performed on the Moon in the 1970s. We studied usability and engagement of the game through user experience in both VR and non-VR versions of the game. The experimental results show that the VR version improved their engagement and enhanced the interest of players in learning more about the events of lunar exploration.
Year
DOI
Venue
2019
10.3390/informatics6040044
INFORMATICS-BASEL
Keywords
DocType
Volume
serious game, usability, game engagement, virtual reality
Journal
6
Issue
Citations 
PageRank 
4
1
0.36
References 
Authors
0
3
Name
Order
Citations
PageRank
Lizhou Cao142.49
Chao Peng211.71
Jeffrey T. Hansberger310.36