Title
Evaluation of different body tracking configurations in the sense of presence and embodiment
Abstract
Innovations in virtual reality have boosted their use for business purposes and personal consumption. The main objective of this technology is to transport the user to virtual environments. The use of avatars to replace the user's body in these environments increases the levels of presence and embodiment of the user. Through the inverse kinematics it is possible to animate the avatars according to the data obtained in sensors scattered around the user's body, replicating the movements in a avatar. These sensors can vary in number offering different levels of fidelity in the tracking of the human body. In this paper, we study the impact of the number of sensors used in the presence of the user and in the embodiment of the avatar, using three, five and six tracking points. The results show that there is no statistically significant differences in presence nor in any of its sub-scale, however one can observe a positive trend in the 6-points conditions. As for embodiment, the results show that there is statistically signifficant differences in some of presence sub-scales, namelly tactile sensation, response and in the embodiment as a whole.
Year
DOI
Venue
2019
10.1109/ICGI47575.2019.8955076
2019 International Conference on Graphics and Interaction (ICGI)
Keywords
DocType
ISBN
Virtual Reality,Inverse kinematics,Full-Body avatar,Embodiment,Presence
Conference
978-1-7281-6379-6
Citations 
PageRank 
References 
0
0.34
0
Authors
6
Name
Order
Citations
PageRank
Fábio Correia100.34
Guilherme Gonçalves263.83
Pedro Monteiro3217.49
Hugo Coelho493.98
Miguel Melo53815.35
Maximino Bessa69125.92