Abstract | ||
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Digital technology has been introduced into libraries. Innovative services and quality information are required in libraries to meet the needs of digital natives. The study design of the Augmented Reality navigation APP is to bring children a novel technological experience. Through simulation and games, childrenu0027s curiosity can be enhanced. They can be attracted to explore the library and motivated to learn more spontaneously. The Augmented Reality navigation APP creates an indoor positioning system by combining iBeacon with the APP system. The design of the visual navigation interface is based on the cognitive abilities of children aged 7–12. The Augmented Reality navigation APP is expected to stimulate children to have more patience and give them the opportunity to explore library entities and virtual resources. It also offers the possibility of letting children study and learn together with their parents. Finally, Augmented Reality should build more development in the field of education in the future. |
Year | DOI | Venue |
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2019 | 10.1109/ICCE-TW46550.2019.8991765 | ICCE-TW |
DocType | Citations | PageRank |
Conference | 0 | 0.34 |
References | Authors | |
0 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yu-Wei Lee | 1 | 0 | 0.34 |
Ko-Chiu Wu | 2 | 0 | 0.34 |