Title
Playing first-person shooter games with machine learning techniques and methods using the VizDoom Game-AI research platform
Abstract
•Have shown the effectiveness of using machine learning techniques in video games.•Machine learning is employed to control non-human computer-players, agents or bots.•Machine learning is employed in an environment that is fully observable to the agents.•Direct Future Prediction (DFP) technique is used for training agents.•The performance of the agents is compared and differentiated.
Year
DOI
Venue
2020
10.1016/j.entcom.2020.100357
Entertainment Computing
Keywords
DocType
Volume
Artificial Intelligence,Artificial Neural Network,Autonomous Systems,Computational Intelligence,Intelligent agents,Visual Deep Reinforcement Learning,Machine Learning
Journal
34
ISSN
Citations 
PageRank 
1875-9521
0
0.34
References 
Authors
0
5
Name
Order
Citations
PageRank
Adil Khan12211.68
Muhammad Naeem248874.69
Muhammad Zubair Asghar33110.89
Aziz Ud Din400.34
Atif Khan501.01