Title
Technological Aspects of the Gamification Model for e-Learning Participant's Engagement.
Abstract
Gamification has been a popular object of researches in various fields. Many researches were made on various aspects of gamification and just very few were oriented to the influence of technological aspects for e-learning participant's engagement. The challenge for our designed model was to find out the new effective ways for the engagement of the students. This paper analysis the prevailing technological aspects and technologies used in e-learning process as well as implementation of various technological solutions in learning platforms. Also, this paper presents a new model of technological aspects of gamification, which was implemented at the Faculty of Informatics to engage students to get better results in learning programming.
Year
DOI
Venue
2016
10.22364/bjmc.2016.4.4.25
BALTIC JOURNAL OF MODERN COMPUTING
Keywords
DocType
Volume
gamification models,technological aspects,motivational tools,engagement,gamification
Journal
4
Issue
ISSN
Citations 
4
2255-8942
0
PageRank 
References 
Authors
0.34
0
4
Name
Order
Citations
PageRank
Daina Gudoniene100.34
Reda Bartkute200.34
Danguole Rutkauskiene300.68
Tomas Blazauskas400.34