Title
Modeling and Virtualization of Cultural Heritage
Abstract
Our research develops a framework for modeling and virtualizing cultural heritage using a game-based method. Our approach to preserve culture and keep it alive in a meaningful and engaging context adopts a multi-modal and interactive model that immerses the explorer into authentic and semantically-rich environments. Major objectives included: (1) survey of people; (3) collection of documents related to Emirati life in the 1960's; (4) synthesis of a prototypical historical village; (5) conceptual and software modeling of such a village; (6) construction of an exploration tree and an interaction matrix;(7) full implementation of the game followed by formal and play-testing; and (8) analysis survey of the impact of the game on people.
Year
DOI
Venue
2019
10.1109/AICCSA47632.2019.9035357
2019 IEEE/ACS 16th International Conference on Computer Systems and Applications (AICCSA)
Keywords
DocType
ISSN
game-based method,meaningful context,engaging context,interactive model,semantically-rich environments,prototypical historical village,exploration tree,interaction matrix,virtualization,virtualized cultural heritage
Conference
2161-5322
ISBN
Citations 
PageRank 
978-1-7281-5053-6
0
0.34
References 
Authors
2
5
Name
Order
Citations
PageRank
Boumediene Belkhouche15517.44
Wadha Al Ketbi200.34
Aysha Al Neyadi300.34
Shaikha Al Nuaimi400.34
Eiman Al Hassani500.34