Title
A description language for chess
Abstract
The game of chess involves patterns. In this article we develop a simple description language for chess positions as patterns. It seems useful to catalogue similar positions in a generic form, based on common elements, in order to simplify the search for chess positions. A simple chess pattern language is used here to develop a computer program to find similar chess configurations. The aim is to avoid a commonly-used brute force approach. Further, this language could explain why some typical maneuvers actually work in some patterns. This could also be a step forward to model and build chess programs, which perform in a way closer to what a human being does.
Year
DOI
Venue
2020
10.3233/ICG-190141
ICGA JOURNAL
DocType
Volume
Issue
Journal
42
1
ISSN
Citations 
PageRank 
1389-6911
0
0.34
References 
Authors
0
2
Name
Order
Citations
PageRank
Manuel Cristóbal López-Michelone100.34
Jorge L. Ortega-Arjona200.34