Abstract | ||
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•An agent in a crowd simulation typically uses multiple navigation algorithms.•We convert the output of each navigation algorithm to a topological strategy.•We let an agent systematically detect and resolve conflicts between its strategies.•Thus, we synchronize an agent’s algorithms and bridge conceptual gaps between them.•Conflict resolution helps improve the behavior of agents and of the overall crowd. |
Year | DOI | Venue |
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2020 | 10.1016/j.cag.2020.04.003 | Computers & Graphics |
Keywords | DocType | Volume |
Navigation,Crowd simulation,Intelligent agents | Journal | 89 |
ISSN | Citations | PageRank |
0097-8493 | 0 | 0.34 |
References | Authors | |
0 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Wouter van Toll | 1 | 5 | 4.18 |
Julien Pettré | 2 | 785 | 56.21 |