Title
Gedil-Gamified Education Interoperability Language
Abstract
The paper introduces Gamified Education Interoperability Language (GEdIL), designed as a means to represent the set of gamification concepts and rules applied to courses and exercises separately from their actual educational content. This way, GEdIL allows not only for an easy yet effective specification of gamification schemes for educational purposes, but also sharing them among instructors and reusing in various courses. GEdIL is published as an open format, independent from any commercial vendor, and supported with dedicated open-source software.
Year
DOI
Venue
2020
10.3390/info11060287
INFORMATION
Keywords
DocType
Volume
gamification in education, gamification language, gamification data format
Journal
11
Issue
Citations 
PageRank 
6
0
0.34
References 
Authors
0
6
Name
Order
Citations
PageRank
Jakub Swacha100.68
José Carlos Paiva200.34
José Paulo Leal300.34
Ricardo Queirós400.34
Raffaele Montella521023.13
Sokol Kosta627624.92