Title
AIM 2020 Challenge on Rendering Realistic Bokeh
Abstract
This paper reviews the second AIM realistic bokeh effect rendering challenge and provides the description of the proposed solutions and results. The participating teams were solving a real-world bokeh simulation problem, where the goal was to learn a realistic shallow focus technique using a large-scale EBB! bokeh dataset consisting of 5K shallow / wide depth-of-field image pairs captured using the Canon 7D DSLR camera. The participants had to render bokeh effect based on only one single frame without any additional data from other cameras or sensors. The target metric used in this challenge combined the runtime and the perceptual quality of the solutions measured in the user study. To ensure the efficiency of the submitted models, we measured their runtime on standard desktop CPUs as well as were running the models on smartphone GPUs. The proposed solutions significantly improved the baseline results, defining the state-of-the-art for practical bokeh effect rendering problem.
Year
DOI
Venue
2020
10.1007/978-3-030-67070-2_13
ECCV Workshops
DocType
Citations 
PageRank 
Conference
3
0.38
References 
Authors
2
35
Name
Order
Citations
PageRank
Andrey Ignatov1306.66
Radu Timofte21880118.45
Ming Qian330.38
Congyu Qiao430.38
Jiamin Lin530.38
Zhenyu Guo641.06
Chenghua Li761.84
Cong Leng824113.20
Jian Cheng91327115.72
Juewen Peng1051.10
Xianrui Luo1151.77
Ke Xian12558.99
Zijin Wu1350.76
Zhiguo Cao1431444.17
Densen Puthussery1551.81
C. V. Jiji1610317.21
Hrishikesh P S1751.47
Melvin Kuriakose1840.72
Saikat Dutta1961.09
Sourya Dipta Das2074.47
Nisarg Shah2153.46
Kuldeep Purohit22137.65
Praveen Kandula2331.73
Maitreya Suin2452.48
A. N. Rajagopalan25110692.02
Saagara M B2630.38
Minnu A L2730.38
Sanjana A R2830.38
Praseeda S2930.38
Ge Wu3030.38
Xueqin Chen3130.71
Tengyao Wang32171.95
Max Zheng3330.38
Hulk Wong3430.38
Jay Zou3530.38