Title
GS-PAT: high-speed multi-point sound-fields for phased arrays of transducers
Abstract
AbstractPhased Arrays of Transducers (PATs) allow accurate control of ultrasound fields, with applications in haptics, levitation (i.e. displays) and parametric audio. However, algorithms for multi-point levitation or tactile feedback are usually limited to computing solutions in the order of hundreds of sound-fields per second, preventing the use of multiple high-speed points, a feature that can broaden the scope of applications of PATs. We present GS-PAT, a GPU multi-point phase retrieval algorithm, capable of computing 17K solutions per second for up to 32 simultaneous points in a mid-end consumer grade GPU (NVidia GTX 1660). We describe the algorithm and compare it to state of the art multi-point algorithms used for ultrasound haptics and levitation, showing similar quality of the generated sound-fields, and much higher computation rates. We then illustrate how the shift in paradigm enabled by GS-PAT (i.e. real-time control of several high-speed points) opens new applications for PAT technologies, such as in volumetric fully coloured displays, multi-point spatio-temporal tactile feedback, parametric audio and simultaneous combinations of these modalities.
Year
DOI
Venue
2020
10.1145/3386569.3392492
ACM Transactions on Graphics
Keywords
DocType
Volume
Multi-point phase optimization, Parametric sound, Ultrasound Levitation, Mid-air haptics, Phased Arrays of Transducers
Journal
39
Issue
ISSN
Citations 
4
0730-0301
0
PageRank 
References 
Authors
0.34
0
4
Name
Order
Citations
PageRank
Diego Martinez Plasencia111711.36
Ryuji Hirayama2106.02
Roberto A. Montano Murillo3141.89
Sriram Subramanian41782119.93