Title
Dense mapping from an accurate tracking SLAM
Abstract
In recent years, reconstructing a sparse map from a simultaneous localization and mapping (SLAM) system on a conventional CPU has undergone remarkable progress. However, obtaining a dense map from the system often requires a high-performance GPU to accelerate computation. This paper proposes a dense mapping approach which can remove outliers and obtain a clean 3D model using a CPU in real-time. The dense mapping approach processes keyframes and establishes data association by using multi-threading technology. The outliers are removed by changing detections of associated vertices between keyframes. The implicit surface data of inliers is represented by a truncated signed distance function and fused with an adaptive weight. A global hash table and a local hash table are used to store and retrieve surface data for data-reuse. Experiment results show that the proposed approach can precisely remove the outliers in scene and obtain a dense 3D map with a better visual effect in real-time.
Year
DOI
Venue
2020
10.1109/JAS.2020.1003357
IEEE/CAA Journal of Automatica Sinica
Keywords
DocType
Volume
sparse map,SLAM,CPU,high-performance GPU,dense mapping,clean 3D model,keyframes,data association,implicit surface data,local hash table,dense 3D map
Journal
7
Issue
ISSN
Citations 
6
2329-9266
1
PageRank 
References 
Authors
0.35
0
3
Name
Order
Citations
PageRank
Weijie Huang122.38
Guoshan Zhang2548.61
Xiaowei Han310.35