Title
Parallel point sampling for 3D bodies
Abstract
Point sampling in interiors and on surfaces of 3D bodies has important applications in computer graphics, visualization and physical simulations. Some of those application require certain statistical properties of the generated sample, but many don't and it is often only desired that the final points are distributed quasi regularly, with approximately equal distances to the neighboring points. We present a parallel version of an algorithm for point sampling that supports generation of locally regular point sets, but with globally variable point spacing. The behavior of the algorithm is show-cased on interiors and surfaces of 2D and 3D models. The speedups of the parallel execution are also reported.
Year
DOI
Venue
2020
10.23919/MIPRO48935.2020.9245354
2020 43rd International Convention on Information, Communication and Electronic Technology (MIPRO)
Keywords
DocType
ISBN
computer graphics,physical simulations,statistical properties,final points,approximately equal distances,neighboring points,locally regular point sets,globally variable point spacing,parallel execution,parallel point sampling,3D bodies
Conference
978-1-7281-5339-1
Citations 
PageRank 
References 
0
0.34
5
Authors
4
Name
Order
Citations
PageRank
Urban Duh100.34
Matjaž Depolli2508.70
Jure Slak321.54
Gregor Kosec4154.52