Abstract | ||
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In today's modern age, it is almost impossible to exist without the Information Communication Technologies that makes our life easier. In addition to other areas, Information Communication Technologies is also needed in education. There are a number of ways to contribute to the development of the learning process, which we refer to in this article - student centric model, gamification, virtual and augmented reality (using Gear VR), remote and virtual labs. We will also discuss the educational application focused on the basics of geographical knowledge of Slovakia. |
Year | DOI | Venue |
---|---|---|
2019 | 10.1007/978-3-030-49932-7_94 | INTERNET OF THINGS, INFRASTRUCTURES AND MOBILE APPLICATIONS |
Keywords | DocType | Volume |
E-learning, Student centred learning, Gamification, Virtual reality | Conference | 1192 |
ISSN | Citations | PageRank |
2194-5357 | 0 | 0.34 |
References | Authors | |
0 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Sergio Caro-Alvaro | 1 | 0 | 0.34 |
Anas Ali Alkasasbeh | 2 | 0 | 1.01 |
Eva García-Lopez | 3 | 22 | 5.53 |
Antonio Garcia | 4 | 35 | 11.13 |
Gregor Rozinaj | 5 | 0 | 0.34 |
Gheorghita Ghinea | 6 | 0 | 0.68 |