Title
Playing Games with Tito: Designing Hybrid Museum Experiences for Critical Play
Abstract
AbstractThis article brings together two distinct, but related perspectives on playful museum experiences: Critical play and hybrid design. The article explores the challenges involved in combining these two perspectives, through the design of two hybrid museum experiences that aimed to facilitate critical play with/in the collections of the Museum of Yugoslavia and the highly contested heritage they represent. Based on reflections from the design process as well as feedback from test users, we describe a series of challenges: Challenging the norms of visitor behaviour, challenging the role of the artefact, and challenging the curatorial authority. In conclusion, we outline some possible design strategies to address these challenges.
Year
DOI
Venue
2021
10.1145/3446620
Journal on Computing and Cultural Heritage
Keywords
DocType
Volume
Experience design, critical play, hybrid experiences, contested heritage
Journal
14
Issue
ISSN
Citations 
2
1556-4673
0
PageRank 
References 
Authors
0.34
0
9
Name
Order
Citations
PageRank
Anders Sundnes Løvlie113.08
Karin Ryding201.69
Jocelyn Spence3258.62
Paulina Rajkowska401.69
Annika Waern530637.62
Tim Wray600.34
Steve Benford75886696.64
William Preston800.34
Emily Clare-Thorn900.34