Abstract | ||
---|---|---|
Digital pen interaction has become a first-class input modality for precision tasks such as writing, annotating, drawing, and 2D manipulation. The key enablers of digital inking are the capacitive or resistive sensors that are integrated in contemporary tablet devices. In Virtual Reality (VR), however, users typically provide input across large regions, hence limiting the suitability of using addi... |
Year | DOI | Venue |
---|---|---|
2021 | 10.1109/VR50410.2021.00053 | 2021 IEEE Virtual Reality and 3D User Interfaces (VR) |
Keywords | DocType | ISBN |
Surface reconstruction,Three-dimensional displays,Tracking,Input devices,Virtual reality,Writing,Tools | Conference | 978-1-6654-1838-6 |
Citations | PageRank | References |
2 | 0.36 | 0 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Hugo Romat | 1 | 2 | 0.70 |
Andreas Fender | 2 | 3 | 1.38 |
Manuel Meier | 3 | 3 | 2.06 |
Christian Holz | 4 | 878 | 56.58 |