Title
Interactive Multicharacter Motion Retargeting
Abstract
A motion retargeting process is necessary as the body size and proportion of the actors are generally different from those of the target characters. However, the original spatial relationship between the multiple characters and the environment is easily broken when using previous motion retargeting methods, which are generally performed for each character independently. Therefore, time-consuming manual adjustments by animators are usually required to obtain satisfactory results. To address these issues, we present a novel multicharacter motion retargeting method that preserves various types of spatial relationships between characters and environments. We establish a unified deformation-based framework for the motion retargeting of multiple characters (more than two) or nonhuman characters with complex interactions. Also, an interactive motion editing interface with immediate feedback to the user is provided. We experimentally show that our method achieves a speedup when compared with previous motion retargeting methods.
Year
DOI
Venue
2021
10.1002/cav.2015
COMPUTER ANIMATION AND VIRTUAL WORLDS
Keywords
DocType
Volume
human motion, mesh deformation, motion retargeting
Journal
32
Issue
ISSN
Citations 
3-4
1546-4261
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
Jongmin Kim1246.29
Yeongho Seol21128.96
Taesoo Kwon380056.37