Title
Realistic Rendering in “Details”
Abstract
Rendering is far from solved. Even today, the rendered results still look artificial and overly perfect. To make rendering more realistic, we need details. However, rendering a complex surface with lots of details is far from easy. Traditionally, the surface microstructure is approximated using a smooth statistical distribution, but this ignores all the details on the surface, completely eliminati...
Year
DOI
Venue
2021
10.1109/MCG.2021.3077918
IEEE Computer Graphics and Applications
Keywords
DocType
Volume
Sea surface,Surface waves,Statistical distributions,Rendering (computer graphics),Visual effects,Microstructure,Plastics
Journal
41
Issue
ISSN
Citations 
4
0272-1716
0
PageRank 
References 
Authors
0.34
0
2
Name
Order
Citations
PageRank
Ling-Qi Yan1127.99
James D. Foley21153390.63