Title
Using an agent-based approach for robust automated testing of computer games
Abstract
ABSTRACTModern computer games typically have a huge interaction spaces and non-deterministic environments. Automation in testing can provide a vital boost in development and it further improves the overall software's reliability and efficiency. Moreover, layout and game logic may regularly change during development or consecutive releases which makes it difficult to test because the usage of the system continuously changes. To deal with the latter, tests also need to be robust. Unfortunately, existing game testing approaches are not capable of maintaining test robustness. To address these challenges, this paper presents an agent-based approach for robust automated testing based on the reasoning type of AI.
Year
DOI
Venue
2021
10.1145/3472672.3473952
FSE
Keywords
DocType
Citations 
Robust automated testing, agent-based automated testing, automated testing of computer games
Conference
0
PageRank 
References 
Authors
0.34
0
5
Name
Order
Citations
PageRank
Samira Shirzadehhajimahmood111.38
I. S. W. B. Prasetya24214.45
Frank Dignum33542341.02
Mehdi Dastani400.34
Gabriele Keller565736.02