Title | ||
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Other-Dehumanization Rather Than Self-Dehumanization Mediates the Relationship Between Violent Video Game Exposure and Aggressive Behavior. |
Abstract | ||
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Recent experimental studies demonstrated playing violent video games induced denying humanness to other people and suggested that other-dehumanization might account for the effect of violent video games on aggressive behavior. However, whether long-term violent video game exposure (VVGE) correlates with other-dehumanization has not been confirmed and the role of self-dehumanization in this effect is still controversial. Thus, this study attempted to provide correlational evidence and examined direct and indirect associations of VVGE and aggressive behavior through self- or other-dehumanization in 612 adolescents. We revealed other-dehumanization was linked with VVGE and it mediated the relationship between VVGE and aggressive behavior. In addition, we did not observe the predictive effect of VVGE for self-dehumanization. Our study suggested the short-term effect of playing a violent video game on other-dehumanization, observed in previous experimental investigations, could be extended to the long-term effect of VVGE. Perceiving others as less human, but not the players themselves, accounted for the effect of VVGE on aggressive behavior. |
Year | DOI | Venue |
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2022 | 10.1089/cyber.2021.0108 | Cyberpsychology Behav. Soc. Netw. |
Keywords | DocType | Volume |
aggressive behavior,other-dehumanization,self-dehumanization,violent video game exposure | Journal | 25 |
Issue | ISSN | Citations |
1 | 2152-2723 | 0 |
PageRank | References | Authors |
0.34 | 0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Zhaocai Jiang | 1 | 0 | 0.34 |
Keke Qi | 2 | 0 | 0.34 |
Yue Zhao | 3 | 186 | 33.54 |
Jin Liu | 4 | 0 | 0.34 |
Chengcheng Lv | 5 | 0 | 0.34 |