Title | ||
---|---|---|
Interactive Fiction Creation in Villanelle: Understanding and Supporting the Author Experience |
Abstract | ||
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Villanelle is an interactive fiction authoring tool designed to support autonomous non-player characters, or “char-acter AI.” Character AI is notoriously challenging for interactive fiction authors to develop, especially for authors approaching interactive fiction from a writing rather than programming background. This paper describes a participatory design process in which we assess the author ex... |
Year | DOI | Venue |
---|---|---|
2021 | 10.1109/VL/HCC51201.2021.9576417 | 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) |
Keywords | DocType | ISBN |
interactive fiction,block-based programming,behavior trees,game development,developer experience | Conference | 978-1-6654-4592-4 |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
John Thomas Bacher | 1 | 0 | 0.34 |
Chris Martens | 2 | 1 | 6.46 |