Abstract | ||
---|---|---|
We all enjoy watching movies together. However, this is not always possible if we live apart. While we can remotely share our screens, the experience differs from being together. We present a social Virtual Reality (VR) system that captures, reconstructs, and transmits multiple users’ volumetric representations into a commercially produced 3D virtual movie, so they have the feeling of “being there... |
Year | DOI | Venue |
---|---|---|
2021 | 10.1109/ISMAR52148.2021.00044 | 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) |
Keywords | DocType | ISSN |
Human computer interaction,Three-dimensional displays,Navigation,Two dimensional displays,Virtual environments,Resists,Games | Conference | 1554-7868 |
ISBN | Citations | PageRank |
978-1-6654-0158-6 | 0 | 0.34 |
References | Authors | |
0 | 7 |
Name | Order | Citations | PageRank |
---|---|---|---|
J.X. Li | 1 | 403 | 113.63 |
Shishir Subramanyam | 2 | 2 | 3.45 |
Jack Jansen | 3 | 363 | 42.72 |
Yanni Mei | 4 | 0 | 0.34 |
Ignacio Reimat | 5 | 0 | 0.34 |
Kinga Ławicka | 6 | 0 | 0.34 |
Pablo Cesar | 7 | 857 | 89.95 |