Abstract | ||
---|---|---|
A filtering algorithm for generating subtle random variations in sampled sounds is proposed. Using only one recording for impact sound effects or drum machine sounds results in unrealistic repetitiveness during consecutive playback. This paper studies spectral variations in repeated knocking sounds and in three drum sounds: a hihat, a snare, and a tomtom. The proposed method uses a short pseudo-ra... |
Year | DOI | Venue |
---|---|---|
2021 | 10.23919/DAFx51585.2021.9768256 | 2021 24th International Conference on Digital Audio Effects (DAFx) |
Keywords | DocType | ISBN |
Audio signal processing,Digital signal processing,Music technology,Speech recognition,One-to-many,Computer science | Conference | 978-3-200-08378-3 |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jon Fagerström | 1 | 0 | 0.34 |
Sebastian J. Schlecht | 2 | 51 | 6.36 |
Vesa Välimäki | 3 | 0 | 0.34 |