Abstract | ||
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Edge caching and computing have been regarded as an efficient approach to tackle the wireless spectrum crunch problem. In this paper, we design a general coded caching with device computing strategy for computational tasks, e.g., virtual reality (VR) rendering, to minimize the average transmission bandwidth under the quality of service guarantee. Because both coded data and stored data can be the ... |
Year | DOI | Venue |
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2021 | 10.1109/TWC.2021.3088892 | IEEE Transactions on Wireless Communications |
Keywords | DocType | Volume |
Task analysis,Bandwidth,Programming,Edge computing,Servers,Mobile handsets,Computational modeling | Journal | 20 |
Issue | ISSN | Citations |
12 | 1536-1276 | 1 |
PageRank | References | Authors |
0.35 | 0 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yingjiao Li | 1 | 1 | 0.69 |
Zhiyong Chen | 2 | 154 | 11.13 |
Meixia Tao | 3 | 2766 | 168.20 |