Abstract | ||
---|---|---|
The cooperative card game Hanabi has become of increasing interest in the community, since it combines partially hidden information with information exchange using restricted communication channels. In this article, we describe artificial intelligence agents that are designed to play the game with human players. Our agents make use of the fact that human players expect other playe... |
Year | DOI | Venue |
---|---|---|
2021 | 10.1109/TG.2020.3009359 | IEEE Transactions on Games |
Keywords | DocType | Volume |
Games,Artificial intelligence,Timing,Color,Special issues and sections,Intelligent agents,Communication channels | Journal | 13 |
Issue | ISSN | Citations |
4 | 2475-1502 | 0 |
PageRank | References | Authors |
0.34 | 0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Markus Eger | 1 | 0 | 0.34 |
Chris Martens | 2 | 1 | 6.46 |
Pablo Sauma Chacón | 3 | 0 | 0.34 |
Marcela Alfaro Córdoba | 4 | 0 | 0.34 |
Jeisson Hidalgo-Cespedes | 5 | 0 | 0.34 |