Abstract | ||
---|---|---|
Augmented Reality (AR) applications require robust and accurate localization and tracking of the user or the user’s device. This is important to allow for seamless integration of 3D digital content into the real 3D environment. Robust localization is still a challenge in large-scale dynamic environments such as large sports venues. The purpose of our research is to investigate localization methods... |
Year | DOI | Venue |
---|---|---|
2021 | 10.1109/IVCNZ54163.2021.9653307 | 2021 36th International Conference on Image and Vision Computing New Zealand (IVCNZ) |
DocType | ISSN | ISBN |
Conference | 2151-2191 | 978-1-6654-0645-1 |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shazia Gul | 1 | 0 | 0.34 |
Lewis Baker | 2 | 3 | 2.46 |
Ryan Boult | 3 | 0 | 0.34 |
Steven Mills | 4 | 0 | 0.34 |
Stefanie Zollmann | 5 | 0 | 0.68 |