Title
VAPBr: Values in Digital Games for Public Service in Brazil
Abstract
In Brazil, many initiatives have emerged to promote the dialogue between citizens and public institutions using technology. This dialogue has been a challenging endeavor, and digital games have been proposed to stimulate interaction and understanding about public service process delivery. In this context, one fundamental aspect observed for the effectiveness of these games is the human values that the games can transmit. This paper proposes the "Values at Play Brazil" (VAPBr), a deck composed of 24 cards as a brain-storming tool to help designers identify values for public process-based digital games. The paper describes the design of VAPBr and its evaluation with 14 game designers aiming to obtain participants' perception of VAPBr capability of clearly describing values and its usefulness for identifying them for a game. Results show a positive perception of VAPBr as a brainstorming tool to discover values to be designed in a public process-based digital game.
Year
DOI
Venue
2021
10.17083/ijsg.v8i4.430
INTERNATIONAL JOURNAL OF SERIOUS GAMES
Keywords
DocType
Volume
Serious Games Design, Business Process-based Digital Games, Public Services, Values, VAPBr
Journal
8
Issue
ISSN
Citations 
4
2384-8766
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
Tadeu Moreira de Classe100.34
Fabrício Janssen200.34
Renata Mendes de Araujo300.34