Title
<p>Nash equilibrium seeking for individual linear dynamics subject to limited communication resources</p>
Abstract
In this paper, non-cooperative game problems with individual linear dynamics of players are addressed. In the case of limited communication resources, event-triggering mechanisms equip players to determine event instants. A period of dwell time is enforced after each event. In the dwell time, monitoring event-triggering conditions is avoided for each player, which saves resources. After the dwell time, each player triggers the broadcast to its neighbors once a fully distributed event-triggering condition is satisfied. Along this line, the Zeno behavior is excluded. The proposed control algorithm with discrete-time communications converges the systems to an NE. The effectiveness of the proposed control algorithms and event-triggering mechanisms is demonstrated through simulations. (C)& nbsp;2022 Elsevier B.V. All rights reserved.
Year
DOI
Venue
2022
10.1016/j.sysconle.2022.105162
SYSTEMS & CONTROL LETTERS
Keywords
DocType
Volume
<p>Distributed algorithm</p>, Nash equilibrium, Partial information, Discrete-time communications
Journal
161
ISSN
Citations 
PageRank 
0167-6911
0
0.34
References 
Authors
0
4
Name
Order
Citations
PageRank
Pin Liu110.69
Feng Xiao2117151.22
Weibo Zheng3171.64
Mei Yu472.45