Abstract | ||
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•Training and raising developers’ awareness improve technical debt indicators.•It is necessary to use tools for technical debt management.•A large size effect is observed in design and code debt indicators with SonarQube.•A small size effect is observed in coverage, as a test debt indicator, with SonarQube.•Gamification has a minor effect on indicators compared to the use of SonarQube. |
Year | DOI | Venue |
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2022 | 10.1016/j.infsof.2022.106946 | Information and Software Technology |
Keywords | DocType | Volume |
Technical Debt,Raising awareness,SonarQube,Gamification,Quasi-experiment | Journal | 150 |
ISSN | Citations | PageRank |
0950-5849 | 1 | 0.39 |
References | Authors | |
0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yania Crespo | 1 | 71 | 10.83 |
Carlos Lopez-Nozal | 2 | 1 | 0.39 |
Raul Marticorena-Sanchez | 3 | 1 | 0.39 |
Margarita Gonzalo-Tasis | 4 | 1 | 0.39 |
Mario Piattini | 5 | 4232 | 354.63 |