Abstract | ||
---|---|---|
In recent years, research in Child–ComputerInteraction has shifted the focus from design with children, giving them a voice in the design process, to design by children to bring child participants different benefits, such as engagement and learning. However, design workshops, encompassing different stages, are challenging in terms of engagement and learning, e.g., they require prolonged commitment and concentration. They are potentially more challenging when held at a distance, as in recent years due to the COVID-19 pandemic. This paper explores at-a-distance smart-thing design by children, how it can engage different children and support their learning in programming. |
Year | DOI | Venue |
---|---|---|
2022 | 10.1016/j.ijcci.2022.100482 | International Journal of Child-Computer Interaction |
Keywords | DocType | Volume |
Design,Programming,At a distance,Online,Child,Smart thing,Learning,Engagement,Guidelines,Challenges,Framework,Toolkit,COVID-19 pandemic,Software metrics | Journal | 33 |
ISSN | Citations | PageRank |
2212-8689 | 0 | 0.34 |
References | Authors | |
0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Eftychia Roumelioti | 1 | 0 | 4.39 |
Maria Angela Pellegrino | 2 | 0 | 2.70 |
Mehdi Rizvi | 3 | 7 | 4.89 |
Mauro D’Angelo | 4 | 0 | 0.34 |
Rosella Gennari | 5 | 175 | 36.79 |