Title
Deep Compliant Control
Abstract
BSTRACTIn many physical interactions such as opening doors and playing sports, humans act compliantly to move in various ways to avoid large impacts or to manipulate objects. This paper aims to build a framework for simulation and control of humanoids that creates physically compliant interactions with surroundings. We can generate a broad spectrum of movements ranging from passive reactions to external physical perturbations, to active manipulations with clear intentions. Technical challenges include defining compliance, reproducing physically reliable movements, and robustly controlling under-actuated dynamical systems. The key technical contribution is a two-level control architecture based on deep reinforcement learning that imitates human movements while adjusting their bodies to external perturbations. The controller minimizes the interaction forces and the control torques for imitation, and we demonstrate the effectiveness of the controller with various motor skills including opening doors, balancing a ball, and running hand in hand.
Year
DOI
Venue
2022
10.1145/3528233.3530719
International Conference on Computer Graphics and Interactive Techniques
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
0
3
Name
Order
Citations
PageRank
Seunghwan Lee100.34
Phil Sik Chang200.34
Jehee Lee31912118.33