Title
Scraping Textures from Natural Images for Synthesis and Editing.
Abstract
Existing texture synthesis methods focus on generating large texture images given a small texture sample. But such samples are typically assumed to be highly curated: rectangular, clean, and stationary. This paper aims to scrape textures directly from natural images of everyday objects and scenes, build texture models, and employ them for texture synthesis, texture editing, etc. The key idea is to jointly learn image grouping and texture modeling. The image grouping module discovers clean texture segments, each of which is represented as a texture code and a parametric sine wave by the texture modeling module. By enforcing the model to reconstruct the input image from the texture codes and sine waves, our model can be learned via self-supervision on a set of cluttered natural images, without requiring any form of annotation or clean texture images. We show that the learned texture features capture many natural and man-made textures in real images, and can be applied to tasks like texture synthesis, texture editing and texture swapping.
Year
DOI
Venue
2022
10.1007/978-3-031-19784-0_23
European Conference on Computer Vision
Keywords
DocType
Citations 
Texture synthesis,Segmentation and grouping
Conference
0
PageRank 
References 
Authors
0.34
0
5
Name
Order
Citations
PageRank
Xueting Li1143.22
Xiaolong Wang271339.04
Yang Ming-Hsuan315303620.69
Alexei A. Efros410301634.66
Sifei Liu522717.54