Name
Affiliation
Papers
SHUANGJIU XIAO
School of Software, Shanghai Jiao Tong University, China
38
Collaborators
Citations 
PageRank 
66
41
14.18
Referers 
Referees 
References 
143
822
341
Search Limit
100822
Title
Citations
PageRank
Year
Spatial Semantic Graph Enhanced Monocular Slam System00.342021
A unified simulation framework for water phase transition based on particles.00.342018
Projection mapping based on BRDF reconstruction from single RGBD image.00.342018
Auto-Conditioned Recurrent Networks for Extended Complex Human Motion Synthesis50.432018
Isolated Word Recognition with Audio Derivation and CNN00.342017
Facial Feature Exaggeration According to Social Psychology of Face Perception.00.342016
Pmomo: Projection Mapping on Movable 3D Object.80.592016
An Interactive 2D-to-3D Cartoon Modeling System.10.352016
An inverse rendering approach for heterogeneous translucent materials.00.342016
Fluid transport in and between porous materials.00.342015
Real-time human vision rendering using blur distribution function10.372015
The study of real-time animation of forest scene in wind projection00.342015
Particle-based ice freezing simulation50.422015
Automatic face caricatures synthesis and exaggeration00.342015
Fluid absorption and diffusion in and between porous materials10.432015
Discovering frequent ADL patterns from wearable accelerometers00.342014
Quantitative intensity analysis of facial expressions using HMM and linear regression10.362014
Transparent-supported radiance regression function00.342014
Clustering-based real-time lighting simulation for self-luminous particle system00.342014
Region division based real-time cloth simulation00.342014
Fuzzy Clustering with Multi-Resolution Bilateral Filtering for Medical Image Segmentation20.402013
Detect of optic disc center based on Gaussian vessel detector and tangent information transform20.462011
Multi-interfaces based refractive rendering00.342010
Robust and Fast Keypoint Recognition Based on SE-FAST00.342009
Relighting with real incident light source00.342008
A practical radiometric compensation method for projector-based augmentation10.362008
Efficient visibility projection on spherical polar coordinates for shadow rendering using geometry shader.20.372008
A practical framework for virtual viewing and relighting00.342007
A Framework for Tangible User Interfaces within Projector-based Mixed Reality10.362007
Interactive image based relighting with physical light acquisition00.342007
GPU-based rendering and animation for Chinese painting cartoon20.382007
Optimization based grayscale image colorization40.542007
A Real-Time Procam System For Interaction With Chinese Ink-And-Wash Cartoons10.412007
Dynamic Environment Matting Using Radiance10.392006
Matting and Compositing in Radiance Space00.342005
Cloning Human Motion to a New Path00.342005
Study on an Innovation Design System and Its Application10.412005
Grey-scale image colorization by local correlation based optimization algorithm20.392005