Name
Papers
Collaborators
JÖRN HURTIENNE
84
141
Citations 
PageRank 
Referers 
268
44.65
453
Referees 
References 
746
405
Search Limit
100746
Title
Citations
PageRank
Year
Form Follows Mental Models: Finding Instantiations of Image Schemas using a Design Research Approach00.342022
It's okay, honey... shhh..." - The Media Equation and Computers-Are-Social-Actors-Hypothesis in Acute Care00.342021
Blessing Robot Blessu2: A Discursive Design Study To Understand The Implications Of Social Robots In Religious Contexts10.352021
Citizen Needs - To Be Considered.00.342021
Visual Interactive Privacy Policy: The Better Choice?00.342021
Why And How To Approach User Experience In Safety-Critical Domains: The Example Of Health Care10.362021
Universal and intuitive?: scientific guidelines for icon design00.342020
MindPeaks: Formative Evaluation Method of Mindfulness Meditation Apps00.342020
Self-organizing knowledge management might improve the quality of person-centered dementia care: A qualitative study.00.342020
The Naked Truth?10.372020
Move&Find: The Value of Kinaesthetic Experience in a Casual Data Representation00.342020
Measuring Mental Effort via Entropy in VR00.342020
Designing Ritual Artifacts for Technology-Mediated Relationship Transitions.00.342020
Proxemo or How to Evaluate User Experience for People with Dementia.10.372019
Entwicklung digitaler Bürgerbeteiligungsformate - Partizipativ und Effizient?00.342019
Tangible Objects for Reminiscing in Dementia Care00.342019
An Emotional Response to the Value of Visualization30.402019
Entropy Of Controller Movements Reflects Mental Workload In Virtual Reality00.342019
Only one item left? - Heuristic Information Trumps Calorie Count When Supporting Healthy Snacking Under Low Self-Control.00.342019
Designing a Digital Companion to Promote Physical Activity Among Sedentary Office Workers.00.342018
The Impact of Tangible Props on Gaming Performance and Experience in Gestural Interaction.10.362018
Cursor Entropy Reveals Decision Fatigue00.342018
Lost in Space? 3D-Interaction-Patterns für einfache und positive Nutzung von 3D Interfaces.00.342018
Multimodal Effects of Color and Haptics on Intuitive Interaction with Tangible User Interfaces.00.342018
UX-Evaluationen in der Erinnerungspflege bei Demenz.00.342018
Evaluating Interaction-Triggered Emotions in People with Dementia.00.342017
Alterseffekte bei der Nutzung von Online-Mediatheken - eine Usability-Evaluation.00.342017
Evaluation eines Public Displays für Menschen mit Demenz.00.342017
Texture Metaphors and Tangible Interaction: No Smooth Relationship?00.342017
Expected Behavior and Desired Appearance of Insect-Like Desk Companions.10.352017
Beyond Knowledge Acquisition: Medical Device Training as a Cooperative Process.10.352017
Transition Animations Support Orientation In Mobile Interfaces Without Increased User Effort00.342017
How Cognitive Linguistics Inspires HCI: Image Schemas and Image-Schematic Metaphors.60.642017
"Stop over there": natural gesture and speech interaction for non-critical spontaneous intervention in autonomous driving.00.342017
Interaction Under Pressure: Increased Mental Workload Makes Issues of Intuitive Interaction Visible.00.342017
Smart lighting in dementia care facility.00.342016
Tangible interaction drawers for people with dementia: retrieving living experiences from past memories.10.372016
Tangibles fu?r Menschen mit Demenz: Erinnerungen zum Anfassen.00.342016
Anpassung von Contextual Design für den Kontext Demenz.00.342016
Towards Supporting Caregivers to Monitor the Whereabouts of People with Dementia.10.372016
Autonomous desktop companions: comparing interactive zoomorphs.00.342016
HCI in der Lehre - am Puls der Zeit?00.342016
Substituting Color for Haptic Attributes in Conceptual Metaphors for Tangible Interaction Design.60.512016
Soft Pillows and the Near and Dear: Physical-to-Abstract Mappings with Image-Schematic Metaphors.50.572016
"Turn Left After the Heater": Landmark Navigation for Visually Impaired Users.00.342016
Ambient light as spatial attention guidance in indoor environments.20.402016
Senior, follower and busy grumbler: user needs for pervasive participation00.342015
Comparing Pictorial and Tangible Notations of Force Image Schemas10.372015
Augmented Happiness: Simple Color Changes Influence Users' Conceptual Choices00.342015
Examining the design space of insect inspired notifications30.422015
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