Yahari wins Chinese dark chess tournament | 0 | 0.34 | 2020 |
Comparison Training for Computer Chinese Chess | 0 | 0.34 | 2020 |
On solving the 7,7,5-game and the 8,8,5-game | 1 | 0.39 | 2020 |
Deep Learning Competition Framework on Othello for Education | 0 | 0.34 | 2019 |
Merging Metrics of Special Rules in Chinese Chess Endgame Databases | 0 | 0.34 | 2019 |
Computers and Games 2018. | 0 | 0.34 | 2018 |
An investigation of the game of Defend the Island. | 0 | 0.34 | 2018 |
The number of effective moves for Chinese chess. | 0 | 0.34 | 2018 |
Chimo wins Chinese chess tournament. | 0 | 0.34 | 2018 |
Analysis and efficient solutions for 2 × 4 Chinese dark chess. | 0 | 0.34 | 2018 |
Using Chinese dark chess endgame databases to validate and fine-tune game evaluation functions. | 1 | 0.37 | 2018 |
Compressing Chinese Dark Chess Endgame Databases by Deep Learning. | 0 | 0.34 | 2018 |
Comparison Training for Computer Chinese Chess. | 0 | 0.34 | 2018 |
Design of a Block Go program using deep learning and Monte Carlo tree search. | 0 | 0.34 | 2018 |
An investigation of strength analysis metrics for game-playing programs: A case study in Chinese dark chess. | 2 | 0.40 | 2018 |
AlphaZero for a Non-Deterministic Game | 0 | 0.34 | 2018 |
ICGA's activities in Taiwan. | 0 | 0.34 | 2017 |
DarkKnight Wins Chinese Dark Chess Tournament. | 1 | 0.37 | 2017 |
Validating and Fine-Tuning of Game Evaluation Functions Using Endgame Databases. | 0 | 0.34 | 2017 |
An analysis for strength improvement of an MCTS-based program playing Chinese dark chess. | 2 | 0.39 | 2016 |
Design and Implementation of Chinese Dark Chess Programs | 6 | 0.48 | 2015 |
Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program. | 2 | 0.38 | 2015 |
Job-Level Alpha-Beta Search | 6 | 1.14 | 2015 |
Equivalence Classes in Chinese Dark Chess Endgames | 11 | 0.81 | 2015 |
TAAI 2012 Computer Game Tournaments. | 0 | 0.34 | 2014 |
TAAI 2013 Computer Game Tournaments. | 0 | 0.34 | 2014 |
TCGA 2014 COMPUTER GAME TOURNAMENT | 0 | 0.34 | 2014 |
Advanced Meta-knowledge for Chinese Chess Endgame Knowledge Bases. | 0 | 0.34 | 2014 |
TCGA 2013 Computer Game Tournaments. | 0 | 0.34 | 2013 |
DARKKNIGHT WINS CHINESE DARK CHESS TOURNAMENT | 6 | 0.51 | 2013 |
The 6th GPW Cup 9x9 and 13x13 Computer Go Tournaments. | 0 | 0.34 | 2013 |
HAPPYNOGO WINS NOGO TOURNAMENT | 0 | 0.34 | 2013 |
Multilevel Inference in Chinese Chess Endgame Knowledge Bases. | 0 | 0.34 | 2013 |
Design of Knowledge-Based Opening Database for MiniShogi | 1 | 0.40 | 2012 |
The 5th GPW Cup 9x9 and 13x13 Go Tournaments. | 0 | 0.34 | 2012 |
SHIGA Wins Chinese Chess Tournament. | 0 | 0.34 | 2012 |
KANI wins the 5x5 Shogi Tournament at the TCGA 2012. | 0 | 0.34 | 2012 |
An Intelligent Tutoring System of Chinese Chess | 3 | 0.44 | 2009 |
Study on loop problem in opening database for chinese chess programs | 0 | 0.34 | 2007 |