Regular Model Checking with Regular Relations | 0 | 0.34 | 2021 |
Generalizing Non-punctuality for Timed Temporal Logic with Freeze Quantifiers | 0 | 0.34 | 2021 |
SD-Regular Transducer Expressions for Aperiodic Transformations | 0 | 0.34 | 2021 |
The Decidability of Verification under PS 2.0 | 0 | 0.34 | 2021 |
Synthesis of Computable Regular Functions of Infinite Words. | 0 | 0.34 | 2020 |
On the Separability Problem of String Constraints | 0 | 0.34 | 2020 |
Containment of Simple Conjunctive Regular Path Queries. | 0 | 0.34 | 2020 |
Robust Controller Synthesis for Duration Calculus. | 0 | 0.34 | 2020 |
On Timed Scope-bounded Context-sensitive Languages. | 0 | 0.34 | 2019 |
Deciding the Computability of Regular Functions over Infinite Words. | 0 | 0.34 | 2019 |
Timed Systems through the Lens of Logic | 1 | 0.37 | 2019 |
Verification of programs under the release-acquire semantics | 2 | 0.36 | 2019 |
On Synthesis of Resynchronizers for Transducers. | 0 | 0.34 | 2019 |
Logics Meet 1-Clock Alternating Timed Automata. | 0 | 0.34 | 2018 |
Regular Transducer Expressions for Regular Transformations. | 1 | 0.36 | 2018 |
Verification of Timed Asynchronous Programs. | 0 | 0.34 | 2018 |
Büchi-Kamp Theorems for 1-clock ATA. | 0 | 0.34 | 2018 |
Regular and First Order List Functions. | 0 | 0.34 | 2018 |
Perfect Timed Communication Is Hard. | 1 | 0.35 | 2018 |
Regular and First-Order List Functions. | 0 | 0.34 | 2018 |
Unambiguous Forest Factorization. | 0 | 0.34 | 2018 |
What is Decidable about Perfect Timed Channels? | 0 | 0.34 | 2017 |
The Reach-Avoid Problem for Constant-Rate Multi-Mode Systems. | 1 | 0.34 | 2017 |
Towards an Efficient Tree Automata based technique for Timed Systems. | 1 | 0.35 | 2017 |
Making Metric Temporal Logic Rational. | 1 | 0.35 | 2017 |
Further results on generalised communicating P systems. | 1 | 0.38 | 2017 |
Traceability Analyses between Features and Assets in Software Product Lines. | 2 | 0.37 | 2016 |
Analyzing Timed Systems Using Tree Automata. | 2 | 0.37 | 2016 |
Stochastic Timed Games Revisited. | 1 | 0.36 | 2016 |
On Nonlinear Prices In Timed Automata | 1 | 0.38 | 2016 |
A Logical Characterization for Dense-Time Visibly Pushdown Automata. | 2 | 0.38 | 2016 |
Mean-Payoff Games on Timed Automata. | 0 | 0.34 | 2016 |
A Perfect Class of Context-Sensitive Timed Languages. | 2 | 0.38 | 2016 |
FO-definable transformations of infinite strings. | 1 | 0.36 | 2016 |
Metric Temporal Logic with Counting. | 0 | 0.34 | 2016 |
Reachability Games on Recursive Hybrid Automata | 1 | 0.35 | 2015 |
On Pure Nash Equilibria in Stochastic Games. | 1 | 0.37 | 2015 |
What's decidable about recursive hybrid automata? | 4 | 0.44 | 2015 |
Compositional modeling and analysis of automotive feature product lines | 2 | 0.38 | 2015 |
Time-Bounded Reachability Problem for Recursive Timed Automata is Undecidable. | 0 | 0.34 | 2015 |
Revisiting Robustness in Priced Timed Games. | 0 | 0.34 | 2015 |
Hybrid Automata for Formal Modeling and Verification of Cyber-Physical Systems | 4 | 0.58 | 2015 |
Metric Temporal Logic with Counting | 2 | 0.37 | 2015 |
Adding Negative Prices to Priced Timed Games. | 4 | 0.42 | 2014 |
Partially Punctual Metric Temporal Logic is Decidable | 1 | 0.37 | 2014 |
On The Reachability Problem for Recursive Hybrid Automata with One and Two Players. | 1 | 0.38 | 2014 |
A Cost Effective Approach for Analyzing Software Product Lines | 0 | 0.34 | 2014 |
First-order Definable String Transformations. | 9 | 0.53 | 2014 |
On Unary Fragments of MTL and TPTL over Timed Words. | 0 | 0.34 | 2014 |
Improved Undecidability Results For Reachability Games On Recursive Timed Automata | 2 | 0.39 | 2014 |