Name
Affiliation
Papers
MARC BUSCH
CURE Center for Usability Research & Engineering, Vienna, Austria
21
Collaborators
Citations 
PageRank 
38
107
10.67
Referers 
Referees 
References 
232
347
201
Search Limit
100347
Title
Citations
PageRank
Year
Using technology acceptance models for product development: case study of a smart payment card.00.342018
UMAP 2017 Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions: Organizers' Welcome & Organization.10.352017
Deconstructing Pokemon Go - An Empirical Study On Player Personality Characteristics00.342017
Being there again - Presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task.50.512017
Player Type Models: Towards Empirical Validation.90.522016
Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security.00.342016
Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games.20.362016
More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games.70.582016
The Gamification User Types Hexad Scale.301.202016
Using Player Type Models For Personalized Game Design - An Empirical Investigation40.502016
Personalization in Serious and Persuasive Games and Gamified Interactions130.612015
Persuasive Information Security. A Behavior Change Support System to Help Employees Protect Organizational Information Security.00.342015
From Classes to Mechanics: Player Type Driven Persuasive Game Development40.472015
I'm There! The influence of virtual reality and mixed reality environments combined with two different navigation methods on presence60.562015
TACTUX: a tactile user experience assessment board20.392014
"Touch me": workshop on tactile user experience evaluation methods20.432014
Being there for real: presence in real and virtual environments and its relation to usability20.602014
Money on the move workload, usability and technology acceptance of second-screen atm-interactions20.392013
Personalized persuasive technology: development and validation of scales for measuring persuadability120.922013
All In: Targeting Trustworthiness for Special Needs User Groups in the Internet of Things.20.512013
Peacox - Persuasive Advisor for CO2-Reducing Cross-Modal Trip Planning.40.432013