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EMILIE LOUP-ESCANDE
Author Info
Open Visualization
Name
Affiliation
Papers
EMILIE LOUP-ESCANDE
Arts et Métiers Paris Tech, LAMPA, Angers, France
17
Collaborators
Citations
PageRank
38
34
6.93
Referers
Referees
References
100
369
150
Search Limit
100
369
Publications (17 rows)
Collaborators (38 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Effect of a short rest period on associative and relational memory performance: A Virtual Reality study
0
0.34
2020
User Acceptance Of Virtual Reality: An Extended Technology Acceptance Model
1
0.34
2020
Effects Of Travel Modes On Performances And User Comfort: A Comparison Between Armswinger And Teleporting
3
0.46
2019
Effects of Gender and Prior Experience in Immersive User Experience with Virtual Reality
0
0.34
2019
Towards a Model of User Experience in Immersive Virtual Environments
0
0.34
2018
Effects Of Stereoscopic Display On Learning And User Experience In An Educational Virtual Environment
10
0.55
2017
Contributions of mixed reality in a calligraphy learning task: Effects of supplementary visual feedback and expertise on cognitive load, user experience and gestural performance.
6
0.50
2017
Effects on User Experience in an Edutainment Virtual Environment: Comparison Between CAVE and HMD.
1
0.35
2017
Towards a user experience in immersive virtual environment model: a review.
1
0.45
2015
Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform
1
0.48
2014
Needs' elaboration between users, designers and project leaders: Analysis of a design process of a virtual reality-based software.
4
0.55
2014
Designing a Virtual Reality Software: What Is the Real Contribution of End-Users to the Requirements Prioritization?
1
0.36
2013
Can we use a brain-computer interface and manipulate a mouse at the same time?
0
0.34
2013
Requirements Prioritization by End-users and Consequences on Design of a Virtual Reality Software - An Exploratory Study.
1
0.36
2013
E-commerce and web 3D for involving the customer in the design process: the case of a gates 3D configurator
1
0.35
2012
3D-live: live interactions through 3D visual environments
3
0.48
2012
3D Child Software. A Decision-making Help Tool in Innovative Product Design
1
0.36
2010
1