Name
Papers
Collaborators
JICHEN ZHU
73
138
Citations 
PageRank 
Referers 
111
29.76
223
Referees 
References 
378
249
Search Limit
100378
Title
Citations
PageRank
Year
Modeling Player Knowledge in a Parallel Programming Educational Game00.342022
Open Player Modeling: Empowering Players through Data Transparency.00.342022
Fashion Style Generation: Evolutionary Search with Gaussian Mixture Models in the Latent Space.00.342022
Player-AI Interaction: What Neural Network Games Reveal About AI as Play00.342021
Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning.00.342021
The Personalization Paradox: the Conflict between Accurate User Models and Personalized Adaptive Systems00.342021
Personalization Paradox in Behavior Change Apps: Lessons from a Social Comparison-Based Personalized App for Physical Activity.00.342021
"Try, Try, Try Again - " Sequence Analysis of User Interaction Data with a Voice User Interface.00.342021
Regression Oracles and Exploration Strategies for Short-Horizon Multi-Armed Bandits00.342020
From Immersion to Metagaming: Understanding Rewind Mechanics in Interactive Storytelling00.342020
Player Modeling via Multi-Armed Bandits.10.432020
Player-Centered AI for Automatic Game Personalization - Open Problems.00.342020
Reflection in Game-Based Learning: A Survey of Programming Games00.342020
iNNk: A Multi-Player Game to Deceive a Neural Network00.342020
Experience Management in Multi-player Games00.342019
Enhancing social exergames through idle game design00.342019
Modeling Behavior Patterns with an Unfamiliar Voice User Interface.00.342019
Programming in game space: how to represent parallel programming concepts in an educational game00.342019
Interactive Visualizer to Facilitate Game Designers in Understanding Machine Learning.10.402019
The Impact of User Characteristics and Preferences on Performance with an Unfamiliar Voice User Interface.20.362019
Explainable AI for Designers: A Human-Centered Perspective on Mixed-Initiative Co-Creation60.462018
Adaptable Utterances in Voice User Interfaces to Increase Learnability.00.342018
Towards Extending Social Exergame Engagement with Agents.00.342018
Assessment of Evaluation Frameworks for Design of a Sexual Risk Prevention Game for Black Adolescent Girls.00.342018
Tracing Player Knowledge in a Parallel Programming Educational Game.00.342018
Patterns for How Users Overcome Obstacles in Voice User Interfaces100.532018
Lessons Learned From an Interactive Educational Computer Game About Concurrent Programming: (Abstract Only).00.342018
Error Analysis In An Automated Narrative Information Extraction Pipeline00.342017
Learnability through Adaptive Discovery Tools in Voice User Interfaces.70.502017
Bridging the Gap Between Computational Narrative and Natural Language Processing.00.342017
Towards Automatically Extracting Story Graphs from Natural Language Stories.00.342017
Towards End-to-End Natural Language Story Generation Systems.00.342017
Designing Visual Metaphors for an Educational Game for Parallel Programming.00.342017
Predicting Proppian Narrative Functions from Stories in Natural Language.00.342016
Echo Chamber: A Persuasive Game on Climate Change Rhetoric.10.392016
Using Interactive Social Story Games to Teach Social Skills to Children with Autism.00.342016
Rough Draft: Towards a Framework for Metagaming Mechanics of Rewinding in Interactive Storytelling.10.372016
Combining Speech Intervention and Cooperative Game Design for Children with ASD.00.342016
Remembrance: Making Player Character's Inner World Playable00.342015
Exploring Player Trace Segmentation for Dynamic Play Style Prediction.00.342015
Matsya: A Cultural Game of Flow and Balance00.342015
Towards balancing learner autonomy and pedagogical process in educational games10.362014
Toward interactive social stories for children with autism10.402014
Herbert: a motion-controlled mobile game10.342014
Extended abstract for Canvas Obscura00.342014
Little Newton: an educational physics game30.432014
wanted: guild, depicting hardcore gaming culture in virtual reality00.342014
Using video games to facilitate understanding of attention deficit hyperactivity disorder: a feasibility study10.392014
Guiding players through structural composition patterns in 3D adventure games.00.342014
Toward Automatic Role Identification in Unannotated Folk Tales.40.432014
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